Sunday, January 28, 2024

Third Game of the New Year: Xenos Rampant VIP Extraction

 After last weeks game of 40k Combat Patrol, I got the chance to host a remote game with my friend Tasos from Greece. We played Xenos Rampant, pitting my Hegemony (Tau) forces vs. the Despoilers (Death Guard). The game was 24 points a side, on a 36x36 inch table (adjusted deployment zones). I played the defending Hegemony while Tasos played the attacking Despoilers. We used discord for the video feed.

In the end the more aggressive play of Tasos and the more units at his availability (thanks to cheap Militia Rabble Poxwalkers) carried the day. The Hegemony vizier is now in the tender hands of the Despoilers.  Final score was 10 to 3. 

From a game point of view, Xenos Rampant once more delivered a fast and satisfying game. We played 10 turns in two hours. There was little need to remember the rules as the system is intuitive and as long as you got good unit cards, you only need to look up powers etc. Compared to 40k Combat Patrol it does provide more of a chance for the looser to at least do some damage to the winner. The Combat Patro 40k stratagems do provide some extra gameplay at the cost of time. Also the fact that all units in XR block movement and line of sight, does provide a bit more of a ranked game feel to it, compared to the more fluid movements of 40k CP. In the end two different games, but easily both have a place in my hobby life. 

Photos

The Despoilers 



Hegemony force


The table after deployment, view from the Hegemony corner


View from the Despoilers corner


The prize. A Hegemony vizier. "I feel rather exposed here"


General Pictures from the action 


General Advance 


The battle in full development!

Oh no! The Vizier is captured by the Lord of Despoilers

Can the Hegemony Commander make it in time?

The Lord Despoiler, dragging his prisoner, charges the Commander, and kills the brave soul in cruel close combat.

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